#include "Scene.h"

Scene::Scene(QWidget* parent) : QGraphicsScene(parent)
{

}

/*
void Scene::mousePressEvent(QGraphicsSceneMouseEvent* event)
{
    if (event->button() != Qt::LeftButton) {
	event->ignore();
	return;
    }

    Scene::_state = Scene::move;

    qDebug() << "Scene::mousePressEvent";
    QGraphicsScene::mousePressEvent(event);
}
//*/
/*
void Scene::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
    qDebug() << "Scene::mouseMoveEvent" << event->scenePos();
    update();
    QGraphicsScene::mouseMoveEvent(event);
}
//*/
/*
void Scene::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
    qDebug() << "Scene::mouseReleaseEvent";
    Scene::_state = Scene::none;
    update();
    QGraphicsScene::mouseReleaseEvent(event);
}
//*/
